Enroll Course: https://www.udemy.com/course/assotrock-direct11-part1/

If you’re a budding game developer looking to build your own game engine, the course “DirectX11 기반 자체게임엔진제작 Part1” on Udemy is an excellent starting point. This comprehensive course focuses on mastering game engine creation using DirectX11, providing a project-based learning experience that covers everything from basic graphics programming to advanced shader techniques and optimization.

### Course Overview
This course consists of a whopping 200 hours of content divided into 10 parts, with each part containing 20 lessons. Part 1 delves deep into the essentials of game engine development, making it perfect for beginners as well as more experienced programmers looking to refine their skills. The course is structured in a way that allows students to follow along easily, thanks to the inclusion of all necessary code templates.

### Key Features
1. **Hands-On Learning**: The course emphasizes practical application, allowing you to code directly and understand the structure and operation of your game engine.
2. **Comprehensive Curriculum**: Topics covered include DirectX11 project setup, object management systems, shader programming, and memory management—all crucial skills for any game engine developer.
3. **Expert Guidance**: The instructors are experienced professionals who encourage students to ask questions and engage with the material actively.
4. **Discount Opportunities**: There’s an added incentive for students who may feel overwhelmed, as the course offers discounts on related employment courses based on engagement and completion rates.

### Course Content Highlights
– **DirectX11 Project Setup**: Learn how to create and structure a DirectX11 project within Visual Studio.
– **Graphics Rendering Pipeline**: Understand how to build a basic rendering pipeline and manage graphics outputs effectively.
– **Shader Programming**: Dive into advanced graphics effects using shaders, enhancing your visual output.
– **Optimization Techniques**: Gain insights into memory management and data structure design to optimize your game engine’s performance.
– **Real-World Projects**: The course is built around real-world projects that allow students to apply what they’ve learned in practical scenarios.

### Who Should Enroll?
This course is perfect for anyone interested in game engine development, particularly those eager to learn about graphics programming with DirectX11. Whether you’re a novice programmer or someone looking to enhance your existing skills, this course will provide you with the tools you need to create and optimize your own game engine.

### Conclusion
Overall, “DirectX11 기반 자체게임엔진제작 Part1” is a well-structured and informative course that equips learners with essential skills in game development. With its hands-on approach and expert instruction, it is highly recommended for anyone serious about entering the world of game engine development. Start your journey today and unlock the potential to create your very own game engine!

### Tags
#DirectX11 #GameDevelopment #GameEngine #Udemy #Programming #ShaderProgramming #GraphicsProgramming #Optimization #Learning #OnlineCourses

Enroll Course: https://www.udemy.com/course/assotrock-direct11-part1/