Enroll Course: https://www.udemy.com/course/introduccion-a-blender/

For anyone looking to dive into the exciting world of 3D creation, Blender is an incredibly powerful and, best of all, free tool. However, navigating its vast capabilities can be daunting for beginners. That’s where a well-structured course comes in, and Santiago Carletto’s ‘Introducción a Blender’ on Udemy is a standout option.

Santiago introduces himself not just as an instructor, but as someone who understands the pitfalls of traditional tutorials. With a background in Audiovisual Production and extensive studies in 3D modeling, game design, and hands-on Blender workshops, he brings a wealth of practical experience to the table. This isn’t just a series of disconnected tips; it’s a thoughtfully curated learning path.

The course structure is a major strength. Santiago emphasizes a logical, university-level progression, moving from the foundational basics to more complex techniques. This ensures that learners build a solid understanding, retaining knowledge effectively. You won’t just learn ‘how’ to do something; you’ll understand ‘why,’ enabling you to plan your work, make informed decisions, and crucially, solve problems independently.

The curriculum covers all essential aspects of the 3D pipeline. It begins with the absolute fundamentals: downloading, installing, and configuring Blender, navigating the interface, mastering shortcuts, and understanding object manipulation, scenes, and collections. You’ll grasp core concepts like data blocks, duplicates, and instances, setting a strong groundwork.

The journey then progresses into 3D modeling, starting with polygons and polygonal meshes. You’ll explore Low Poly modeling, essential modeling tools, and the intricacies of Subdivision modeling, including the Subdivision Surface modifier, density, and tension. Understanding loop types for control, support, and filling is also covered, which is vital for creating smooth, organic shapes.

Shading, Materials, and Lighting are tackled next, demystifying shaders, materials, and textures. Basic lighting principles are explained, along with the powerful technique of using HDRI environments for realistic illumination.

Texturing is introduced with a focus on UV Unwrapping and UV Mapping, crucial steps for applying detailed surface appearances to your models.

Finally, the course delves into Rendering and Compositing. You’ll learn about nodes, the concepts of diffuse and specular reflection, and get hands-on experience with both Eevee and Cycles render engines.

What truly elevates this course are the practical exercises. Santiago walks you through eight detailed practices, from basic object manipulation to creating a house with trees, a vase, a soda can, and even a complete process for a flashlight. These projects are not just about following steps; they emphasize problem-solving and strategic planning, preparing you to tackle any 3D creation project.

**Recommendation:**

If you’re serious about learning Blender and want a structured, in-depth, and practical approach, ‘Introducción a Blender’ by Santiago Carletto is highly recommended. It’s ideal for absolute beginners and those who have struggled with scattered tutorials. Santiago’s teaching style is clear, his explanations are thorough, and the practical application of learned concepts makes this course an excellent investment for anyone aspiring to master 3D design.

Enroll Course: https://www.udemy.com/course/introduccion-a-blender/