Enroll Course: https://www.udemy.com/course/directx11-part4/
If you’re a developer looking to deepen your understanding of game engine creation using DirectX11, then the Udemy course titled “DirectX11 기반 자체게임엔진제작 Part4” is a must-consider option. This course is designed as a continuation of a series, and it’s highly recommended to take Parts 1, 2, and 3 beforehand for a comprehensive learning experience.
### Course Overview
This course serves as a project-based learning journey where you will implement various game engine components and systems utilizing DirectX11. Covering essential functions such as collision handling, animations, light components, and shader programming, you will gain a thorough understanding of key elements involved in game engine development.
### Course Structure
With approximately 200 hours of content spread across ten parts, each consisting of 20 lessons, this course offers a substantial amount of material. Currently, the course covers up to Part 3, with updates including new lectures on implementing a render module for color changes and adding a Particle Noise Force module. These updates ensure that the learning material remains rich and engaging.
### Learning Objectives
By the end of this course, you will have mastered:
– Implementation of game objects and components like Animator, Collider, and Light components.
– Advanced shader programming techniques for creating high-quality graphics using ComputeShader and Texture.
– Performance optimization strategies through collision handling and memory management.
– Practical experience through project-based learning, allowing you to design and implement component systems effectively.
### Who Should Enroll?
This course is perfect for developers interested in component implementation and game engine creation based on DirectX11. If you’re a programmer looking to design and optimize game objects and component systems, this is the course for you.
### Conclusion
In conclusion, “DirectX11 기반 자체게임엔진제작 Part4” on Udemy is an invaluable resource for anyone serious about game development. The project-based approach, along with the comprehensive content and updates, makes this course stand out. If you’re ready to take your skills to the next level in game engine development, consider enrolling today!
Feel free to reach out with any questions regarding the course or its content!
Enroll Course: https://www.udemy.com/course/directx11-part4/