Enroll Course: https://www.udemy.com/course/procedural-cities-in-unity-blender/

In the ever-evolving world of game development, procedural generation has emerged as a revolutionary technique that allows developers to create dynamic and unique environments effortlessly. If you’re looking to delve into this fascinating area, look no further than the course ‘Learn to Program & Model Procedural Cities in Unity/Blender’ on Udemy. This course, taught by industry veterans Penny de Byl and Mike, brings a wealth of experience and knowledge to the table, making it an excellent choice for aspiring game developers and artists alike.

### Course Overview
The course is structured in two parts, allowing you to choose your own path based on your interests and skill level. Part A focuses on the artistic side, where Mike guides you through the process of designing a city using Blender 3.0. You’ll learn to block out your city with simple placeholders, gradually adding details and developing a proper road system. The use of Blender’s Modifier Stack and the innovative Geometry Node system will enable you to place assets automatically, significantly streamlining your workflow.

Part B shifts gears to programming with Penny, who introduces you to Unity 2020.3. This segment covers the manipulation of road models and the creation of city maps, along with essential algorithms for city zoning and population density. By utilizing techniques like Voronoi Diagrams and Perlin Noise, you’ll gain a deep understanding of how procedural generation works in practice.

### Why You Should Enroll
One of the standout features of this course is its holistic approach to game development. By bridging the gap between technical programming and artistic design, Penny and Mike equip you with a versatile skill set that can set you apart in the competitive job market. Whether you’re a programmer wanting to understand the design aspect or an artist looking to enhance your coding skills, this course offers invaluable insights and practical knowledge.

The positive feedback from previous students speaks volumes about the quality of instruction. Many have praised Penny’s teaching style for being specific and engaging, while Mike’s ability to simplify complex concepts has helped numerous beginners grasp challenging materials with ease.

### Conclusion
If you’re serious about advancing your skills in game development and want to explore the exciting world of procedural generation, ‘Learn to Program & Model Procedural Cities in Unity/Blender’ is a course I wholeheartedly recommend. With its clear structure, expert instructors, and practical applications, you will not only learn how to create unique game environments but also how to think critically about the design and logic behind them. This course is a must for anyone looking to elevate their game development journey.

Enroll today and start creating your own procedural cities!

Enroll Course: https://www.udemy.com/course/procedural-cities-in-unity-blender/