Enroll Course: https://www.udemy.com/course/programacaonaue4/

Have you ever dreamt of creating your own video games? If the answer is a resounding ‘yes,’ then now is the perfect time to turn that dream into reality. I recently enrolled in “Aprendendo a Programar Games com C++ e a Unreal Engine” on Udemy, taught by the experienced Professor Marcos Pacheco, and I can confidently say it’s an exceptional starting point for aspiring game developers.

What sets this course apart from many others on Udemy is Professor Pacheco’s genuine commitment to student support. He emphasizes that he’s there to answer your questions, guide you through challenges, and ensure you’re not left struggling alone. This interactive approach, coupled with his decade of university teaching experience and a Master’s degree focused on games, makes the learning process incredibly effective.

The course is fully compatible with Unreal Engine 5 and Visual Studio 2022, ensuring you’re learning with the latest industry-standard tools. Professor Pacheco breaks down complex concepts, from C++ fundamentals to the intricacies of Unreal Engine’s interface. You’ll start with the basics, installing and navigating Visual Studio and Unreal Engine, before diving into C++ programming. Key functions like BeginPlay() and Tick(), the AActor class, C++ pointers, Delegates, and the UFUNCTION() macro are all explained with clarity and practical examples.

The course is structured to build your skills progressively. You’ll create mini-projects to solidify your understanding, and then the real magic happens as you embark on building a complete Third-Person Shooter (TPS) game from scratch. This project, aptly named ‘Survival Deimos,’ will involve programming player and enemy AI using Behavior Trees and Blackboards, implementing character movement and animations, setting up camera systems, managing player and enemy damage, and even incorporating visual effects like muzzle flashes and impact decals.

Professor Pacheco doesn’t shy away from the details. You’ll learn about essential game development concepts such as collision handling (Overlap, Hit, Ignore), using tags to manipulate actors, and implementing timers for various game mechanics. The course also covers UI development with HUD Widgets and essential level design elements, including lighting, particle systems, and atmospheric effects like Exponential Height Fog.

One of the most significant advantages of this course is its affordability and accessibility. Unreal Engine itself is free to use, and Professor Pacheco ensures that all assets, animations, characters, and tools used in the course are also free. Furthermore, Udemy’s 30-day money-back guarantee means you can try the course risk-free.

Whether you’re a complete beginner or looking to transition into game development, “Aprendendo a Programar Games com C++ e a Unreal Engine” offers a comprehensive and supportive learning environment. Professor Pacheco’s passion for teaching and his deep knowledge of Unreal Engine shine through, making this course a highly recommended investment for anyone serious about breaking into the exciting world of game development.

Enroll Course: https://www.udemy.com/course/programacaonaue4/